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Side scroller Monster: Tiger Beetle Larva

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Devlog

  • Minor update
    April 12, 2021 by Nick Noir
    A couple of minor improvements I made to the asset: removed the red flashing effect from the 'get_hit' animation (better to use shaders for stuff like that) renamed animations to be more consistent th... Continue reading
  • New json version
    September 05, 2020 by Nick Noir
    Spine 3.7 is a bit outdated by now, and no longer works with the most current runtime for unity, so I decided to update the .json file with a newer export. I'm also keeping the old version around how... Continue reading
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